Complete Strategy Guide

007 First Light Mission Walkthroughs · Weapons · Gadgets

Earn the number. Master the mission.

Releasing May 27, 2026 · PS5 · PC · Xbox Series X/S
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// 01 · Game Overview

Become Bond

007 First Light is James Bond's origin story — developed by IO Interactive (Hitman series). You play as a 26-year-old Bond completing his first mission to earn the coveted 00 status. Stealth, gadgets, and choice define your path.

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Developer

IO Interactive — creators of the Hitman series

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Release Date

May 27, 2026 · PS5, PC, Xbox Series X/S

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Locations

London · Slovakia · Iceland · Monaco · Tokyo · Dubai

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Playstyle

Go loud or go silent — multiple approaches per mission

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Bond

Patrick Gibson as a young, inexperienced James Bond

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Early Access

Digital pre-order grants 24-hour early access (May 26)

// 02 · Mission Walkthroughs

Every Mission, Every Secret

Full walkthroughs will be updated on launch day, May 27. Known mission locations confirmed so far:

M-01

The Grand Carpathian

Slovakia Medium

Bond's first field assignment takes place at the Grand Carpathian Hotel, hosting a global chess tournament. Navigate a world of intrigue among the High Tatra Mountains. Expect your first encounters with social stealth — bluffing past guards is key here. The chess tournament provides excellent cover for reconnaissance.

Tip: Don't rush. Learn the patrol routes in the first floor before attempting the upper levels.

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M-02

Operation: Thames

London Medium

Bond returns to MI6 headquarters following a mission gone wrong. London serves as both briefing ground and a playground for a tense urban chase sequence. Meet M, Q, and Moneypenny in their reimagined origin-story roles.

Tip: Pay attention to dialogue — Q's gadget hints are embedded in conversations, not tutorials.

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M-03

White Silence

Iceland Hard

One of the game's most visually striking missions, set across a frozen Icelandic landscape. Stealth is heavily favored here — gunshots carry far in open terrain. The rogue agent Bond is chasing makes their first real appearance.

Tip: Use the Q-Watch thermal scan to detect enemies through walls and snowdrifts. Your visibility is also reduced — enemies can't see far either.

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M-04

Côte d'Azure

Monaco Medium

A classic Bond setting — glamour, casinos, and danger. Monaco is the game's most open social-stealth mission. Multiple disguise opportunities and NPC interaction trees. Vehicle chase sequence confirmed on the coastal highway.

Tip: Your tuxedo outfit reduces suspicion in the casino. Bring the Dart Gun — it's the cleanest non-lethal option in crowds.

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M-05

Neon Labyrinth

Tokyo Hard

Tokyo's dense urban environment turns the mission into a vertical stealth puzzle. Multiple floors, dense crowds, and electronic surveillance make this a gadget-heavy mission. The Q-Watch hacking tool gets its most important use here.

Tip: Hack security cameras before entering restricted zones — undetected camera feeds reduce patrol frequency.

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M-06

Final Reckoning

Dubai Expert

The climactic confrontation against Bawma (Lenny Kravitz), the game's primary antagonist. Dubai's skyline becomes the backdrop for 007 First Light's most demanding sequence. All gadgets and combat skills from the game converge here. Full walkthrough posted on launch day.

Tip: Don't skip the Replay mode on earlier missions — the Expert modifiers in Dubai require mastery of mechanics introduced in prior levels.

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// 03 · Weapons Database

Arsenal of a 00 Agent

Pistol · Sidearm

Walther PPK/S

DamageMedium
RangeShort
StealthHigh

Bond's signature weapon. Suppressed variant available from Mission 2 onward. Best for takedowns without raising alarm.

Rifle · Long Range

Arctic Precision Rifle

DamageVery High
RangeVery Long
StealthLow

Unlocked in Iceland. One-shot kills at range but loud. Essential for the open-terrain sections of Mission 3.

Shotgun · Close Range

Combat Breacher

DamageVery High
RangeShort
StealthNone

When stealth fails, this ends encounters fast. Dubai's indoor sections reward aggressive play — keep this on hand for the finale.

SMG · Versatile

Q-Series Compact

DamageMedium
RangeMedium
StealthMedium

Custom Q Branch weapon. Best all-rounder for players who mix stealth and action. Upgradeable with attachments found in each mission.

Melee · Hand-to-Hand

Bond Combat System

DamageMedium
RangeNone
StealthVery High

Inspired by Arkham combat. Counters, environmental takedowns, and choke holds. Silent and effective — the purist's choice.

// 04 · Q Branch Gadgets

Tools of the Trade

Q-Watch

Bond's primary tool. Features a spy scanner to detect enemies through walls, a hacking module for electronic locks and cameras, and a grapple wire for vertical traversal.

Use the scanner before entering every new room — it reveals enemy counts, patrol patterns, and hidden loot.

Dart Gun

Non-lethal takedown at range. Darts cause targets to slump silently — no body reaction noise. Essential for Monaco's crowded social spaces where bodies can't be left in the open.

Pair with the Q-Watch scanner. Tag targets, tranq from a distance, move on. Fastest stealth clear method.

Earphones (Signal Jammer)

Disguised as earphones, this device jams radio communications in a short radius — preventing alerted guards from calling backup for a limited window.

Activate before triggering any alarm. Gives you 15–20 seconds to neutralize the threat before the call goes through.

Explosive Pen

Classic Bond. The pen contains a shaped charge that can be remotely detonated. Useful for destroying equipment, breaching walls, or creating distractions.

In Tokyo, several locked rooms can only be opened by blowing an adjacent wall panel — the pen is the key.

Lighter (Fire Starter)

Not just a lighter — contains a micro-torch hot enough to melt certain padlocks and fuse electrical panels. Also useful for environmental interactions.

Found in Mission 1 at Slovakia. Don't sell or replace it — it's required for an unlockable route in the Dubai finale.

Q-Phone

Bond's encrypted smartphone. Used for mission briefings and as a portable hacking device. In several missions, specific NPC phones can be cloned to unlock new dialogue paths.

Always clone phones when you get close to key NPCs — unlocks alternate mission routes and bonus intel collectibles.

// 05 · Beginner Tips

Play Like a 00 Agent

01

Scan Every Room First

The Q-Watch scanner is your most powerful tool. Before entering any restricted area, scan through the wall to count enemies, locate cameras, and find collectibles. This single habit separates clean runs from chaotic ones.

02

Stealth Pays More

Mission ratings and unlock bonuses heavily favor silent playthroughs. Loud runs are valid, but the best gadget upgrades and alternate mission routes are only accessible if you maintain low alert levels.

03

Listen to Dialogue

IO Interactive hides mission-critical information in ambient NPC conversations — guard schedules, code locations, even full alternate routes. Don't skip dialogue. There are no tutorial pop-ups explaining these secrets.

04

Replay Missions with Modifiers

The Replay mode isn't just for trophies. Each mission has Challenge Modifiers that unlock new gadgets and story intel when completed. The best builds for the Dubai finale require modifier rewards from earlier missions.

05

Pick Up Enemy Weapons Strategically

Bond can carry 2 weapons. Your loadout before each mission matters, but enemy drops fill gaps mid-mission. Prioritize suppressed weapons from downed enemies — loudness is your biggest enemy.